Fragments of Aiden is a narrative game about memory, identity, and the quiet battle between despair and resilience.
It begins in the Oblivium, a strange, empty space where the protagonist wakes up with no memories. No name, no past — just a feeling of absence. From there, the player must help him recover key memories, ultimately shaping a final decision that will echo throughout the rest of his life.
But remembering comes at a cost.
The choices made along the way affect the protagonist’s mental state, altering how he relives his memories — and what he holds onto.
Fragments of Aiden is a game about trauma, mental health, and the quiet strength it takes to piece yourself back together.
It’s about how you choose to remember, to endure, and to move forward.
I made this game in the hope that something in it might resonate with you.
May this story reach you.